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Warship
File information
WARSHIP.zip 1.71 KB 13 Commodore 64 Shoot'em Up - Miscellaneous SSI (Strategic Simulations, Inc.) / Software Communications Ltd. 1986 1 Joystick Port 2 Cartridge 12/07/2019 01/05/2024 1 times Direct Download Play in browserAbout game
Game Mechanics
Warship is one wargame which simulates night tactical naval battles in the Pacific Ocean during the Second World War. The game offers four scenarios, three of which retrace historic events: the first and second naval battle of Guadalcanal and the battle of the Bay of Empress Augusta. Besides these four scenarios, the game allows to create new ones. To do this, the player can rely on a library of 79 U.S., Japanese, German, English and Australian ships that are characterized by their speed, their buoyancy, their radar, the thickness of their armour and their weapons. It can also choose between three types of missions: online battle, bombardment and transport. In the first, two fleets fight without other objectives than destroy enemy ships. In the second, the fleet of one of the players is on the way to a coastal bombing mission and it gains points if ships to whom there are ammunition manage to get out of the map. The latter operates in the same way, with points assigned when transport vessels succeed in exiting the card.
The game takes place on a map 60,000yards par 60,000yards that may include or not terrestrial areas. A Ironbottom Sound card is included in the game and the player can also create new ones. Players play alternately, each round being divided into two phases: a phase of order, which allows to give instructions to ships, and a phase of action where these orders are executed and which represents two minutes of combat. At the end of an action phase, the game does not automatically switch to a new order phase. Instead, the action phases follow and it is the player who decides if he wants to give orders by pressing the O button when the computer asks him. To give orders to its ships, the player has two command modes: ship mode and division mode. The first allows it to give instructions to a particular ship, which it can define direction, speed and targets. The second allows it to give orders to a group of ships, of which it can define training, direction and speed, but also decide whether they must open fire, without having to define their targets. The player can switch between the two modes at any time.
Instruction booklet
Screenshot(s)
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Emulation Commodore 64
- Type : Computer
- Manufacturer : Commodore International
- Media : Floppy Disk
- Emulators count : 10
- ROMs count : 24970
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