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Mario & Yoshi

File information

Mario & Yoshi (E) [!].zip 73.71 KB Nintendo
Platform Nintendo / 1992 1 - 2 Controller Cartridge 03/06/2006 02/11/2022 4827 times

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jeu Mario & Yoshi
Note : 3.20 / - 15 vote(s)

About game

Game Mechanics

Dans Mario and Yoshi, the game space is divided into four columns, on which monsters, represented by different enemies of the Super Mario series, fall from the top of the screen to the bottom in the way of a Tetris. When they land, the monsters turn into blocks. The so-called blocks end up accumulating to fill more and more columns on the game space, with the aim being to prevent monsters from reaching the line marked on the top of the screen.

To eliminate a block, it must come into contact with another block corresponding to the same monster. For example, if a block representing a Goomba falls on another Goomba block, both disappear. The player takes control of Mario, which is below the game space. This one has the power to exchange two columns adjacent to any time. Thus, the player must frequently exchange the columns to ensure that none of them exceeds the top part of the game space. Points are given to the player when he removes blocks.


Screenshot(s)

Image n° 1 - titles : Mario & Yoshi

Emulation Nintendo

  • Type : Living room console
  • Manufacturer : Nintendo
  • Media : Cartridge
  • Emulators count : 24
  • ROMs count : 2354
  • BIOS count : 1
Emulation : Nintendo

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