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Might and Magic II - Gates to Another World

File information

MIGHTM2A.zip 651.61 KB 6 Commodore 64
Adventure - RPG 3D New World Computing / 1989 1P Only Joystick Port 2 Cartridge 12/07/2019 02/11/2022 14 times

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jeu Might and Magic II - Gates to Another World
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About game

Game Mechanics

Might and Magic II takes over the game system of the first game and improves. Thus, the graphics are more readable and helps navigation and the interface adds functions that facilitate its gameplay, such as the ability to change the response time, or the appearance of a flashing cursor to guess that an imput is necessary.

As in the first game, the player can manage a team of six characters and store a total of 26 characters, the exchanges taking place in the many CRON booths. It is also possible to import characters from the first game. In addition, the game allows to hire mercenaries with predefined features to extend the team to eight adventurers. They must be paid every day and their salary increases with their experience.

The game includes two new classes, increases the number of spells, introduces high-level quests and has much more numerous mini-quests. In secondary skills, it introduces "alpinism" (necessary to cross the mountainous areas) and "linguistic" (allowing to increase intelligence and read some parchments.) The game also introduces a card that automatically generates when players have the capacity "cartography."

The game is known for its gigantism at the digital level: the characters can reach the level 255 ((2)-1) make to lose up to 65535 points of life at once and the magic gauge goes up to 9999 points. Moreover the weapons, as in Dungeons and Dragons can be increased with additional damage indicated by "+" which reaches a ceiling of 63 points. Players can meet up to 255 monsters.

While the gameplay is mainly focused on battles, the game is also known for its puzzles and curiosities. Thus, a cave interverts the sex of the characters, and we find color messages through CRON that it will have to combine to have clues about the solution of the game. A travel variable in time has also been added even if its ramifications do nothing change apart from being able to access the final boss. In addition, tavernas are filled with various culinary dishes and the game has several possibilities to be drunk, which only reduces the character's abilities.

The character classes are eight. The first six are those of the first game: Knight, Paladin, Archer, Clerc, Sorcier and Voleur. Two new classes are added: the ninjas who are thieves with better assassination capacity and the barbarians who make high damage points but are entitled only to a limited selection of weapon and armor.

One of the new aspects of the game is age: the characters age as the adventure. They gain in wisdom and lose in strength over time can die when they reach the age of 75. Some spells can age or rejuvenate the characters, as well as a visit to some places like the spa.


Emulation Commodore 64

  • Type : Computer
  • Manufacturer : Commodore International
  • Media : Floppy Disk
  • Emulators count : 10
  • ROMs count : 24970
  • BIOS count : 0
Emulation : Commodore 64

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